
What are the 12 Animation Principles?
September 9, 2023 — The Illusion of Life by Disney is a groundbreaking book that revolutionized the animation industry. It was written by two of Disney’s renowned animators, Ollie Johnston and Frank Thomas.
September 9, 2023 — The Illusion of Life by Disney is a groundbreaking book that revolutionized the animation industry. It was written by two of Disney’s renowned animators, Ollie Johnston and Frank Thomas.
August 1, 2023 — We are hard at work on several video games, including one or two rooted in Norse mythology — although not in the way most people would expect, as Scandinavia and Finland have more than a few ancient myths waiting to be rediscovered.
Legendo Games’ recommended game development approach prioritizes functionality and core mechanics over other aspects.
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September 28, 2022 — How important is your game’s store page? The short answer is extremely important. But any amateur on the web can tell you that a store page is paramount when launching a video game. That said, perhaps you’d like to hear it from the perspective of an experienced publisher. LEARN MORE »
September 22, 2022 — Legendo Games is looking for experienced 2D pixel artists (16 or 32-bit style) to create sprites and background titles for retro-style games including sidescrollers like TMNT: Shredder’s Revenge, 30XX, Battle Axe, and Katana Zero — links below.
May 23, 2022 — Legendo Games is seeking a self-motivated C++ programmer to create easy-to-use tools for THORODIN which is our proprietary 2.5D engine and level editor that powers a slew of upcoming side-scrolling titles (ARPG, action/arcade, jump and run, roguelike, soulslike.)
April 9, 2022 — Legendo Comics is looking for an experienced comic book letterer to work on Wolfwar Saga graphic novels.
October 9, 2020 — Pure Pinball: Steel Ball Magic is being developed by Legendo Games and aims to simulate highly realistic physics and pixel-perfect input to provide gamers with the fastest virtual pinball response loop ever — between player, flipper controls, display, and game. LEARN MORE »
May 18, 2020 — Every game developer, of course, has their own story to tell, and here’s mine. When I was younger, I always felt a strong urge to create. I knew in my heart that I wanted to work in games, but I had no idea how to realize my life dream. Games are expensive to make (or so I thought) and my daytime occupation as a business software “programmer” was stable, safe, and well-paid. LEARN MORE »
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