This freelance job is for Mac users experienced in working independently with library sound effects as well as creating their own recordings. We’re primarily looking for a true craftsman and sound effect “integrator” to help us ensure the audio experience and UX of all Legendo Games is truly special. Read More →
Are you a wizard animator and expert user of Adobe Animate and Toon Boom Harmony? We’re looking for traditional animation talent that has migrated to the digital era to work on our games and animation projects. Read More →
We’re looking for a self-motivated PR & Social Media Manager to join our digital marketing team. The majority of work involves reaching out to games media and influencers via e-mail, managing social media (creating and posting content, scheduling, responding to questions and comments, etc.), and the creation of newsletters and press-releases in MailChimp (requires maintenance of several mailing lists). Read More →
We’re looking for a passionate and independent C++ Gameplay Engineer that is a bit of an engine and GPU API enthusiast and who is capable of working with proprietary technology. Experience in multi-platform game development on Windows and consoles and a strong knowledge of Open GL/ES and DirectX 11+ is a requirement.
We’re looking for a C++ Network Engineer that is a strategy game enthusiast ready to work with our turn-based tabletop game Serpents in the Mist and the proprietary and third-party technology that powers it. Experience in multi-platform game development and knowledge of Steamworks SDK, Vivox SDK, Open GL/ES and DirectX 11+ is a big plus. If you’re familiar with low-level network protocols and know how to tame any router (no matter how exotic) for NAT punch-through, we’d most likely hire you on the spot!
If you’re not looking for a job, this might just be the gig for you.
We are always on the look-out for new and experienced talent, so feel free to contact us at the e-mail address below. Please include links to your works such as artwork portfolios and showreels. CVs should be sent in PDF format or as URLs (our mail-server does not accept Word Documents).
Please send your resume or CV to email@example.com with a descriptive subject-line such as “Legendo Freelance/Open Application” if you are interested in any of the freelance positions above.
Please note that Legendo receives an overwhelming number of applications. Unfortunately, we are unable to respond to each and every request individually, and at this point in time, we are unable to accept internships. However, we do appreciate every e-mail sent, and we encourage aspiring game developers to keep trying (rest assured we’ve seen your e-mail and that sending it was not in vain, even if we aren’t able to respond.)
Also be aware that Legendo takes a detailed look at each and every application submitted. As such, we’ll be sure to contact you, personally, if we wish to continue the application process. We encourage applicants to check back often for future openings. People and projects move fast in the games industry, so keep in mind that to get a job, whether freelance/remote or onsite, timing and luck can be nearly as important as skill.
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