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C++ Tools Programmer THORODIN™ Engine — Legendo Games

April 23, 2021 — Legendo Games is seeking a self-motivated tools programmer to create easy-to-use tools for the THORODIN engine that empower level designers and animators to create great games.

LOCATION

  • Remote.

EXPECTATIONS

  • Practical knowledge of C++ and multithreading.
  • Service-oriented attitude with an eye for efficiency and good UX.
  • A positive mindset viewing every issue as an opportunity to improve existing code.
  • Experience debugging across a variety of hardware configurations.
  • Timely, structured, and self-motivated individuals are preferred. Strong written English skills, verbal not that important.
  • Trustworthy with a high level of integrity to ensure project details remain confidential.

PLUSES

  • Three or more years of hands-on experience working with Xbox, Nintendo, or PlayStation.
  • Strong interpersonal and communications skills.
  • Proficiency in trigonometry and linear algebra.

PROJECT ORGANIZATION

  • Visual Studio 2019 and Xcode source code are hosted on GIT/SVN repositories hooked up to an easy-to-use issue tracker.
  • Legendo Games uses Discord, Facetime, and Signal to communicate.

 

Send your resume/experience overview to [email protected] if you are interested in this position.

This role is expected to begin as a remote position. We will contact you, personally, if we wish to continue the application process.



Legendo Games

Headquartered in Sweden, Legendo Games is focused on creating quality console titles inspired by action RPGs, Metroidvania-like level design, and accessible turn-based strategy games. Ancient mythology, forgotten folklore, and exceptional music inform most of our projects.





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Invigorating fiction keeps the past alive. Subscribe for updates on Legendo’s animation, comics, games, and music projects.


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