Posted by James Thor
We’re looking for a C++ Network Engineer that is a strategy game enthusiast ready to work with our turn-based tabletop game Serpents in the Mist and the proprietary and third-party technology that powers it. Experience in multi-platform game development and knowledge of Steamworks SDK, Vivox SDK, Open GL/ES and DirectX 11+ is a big plus. If you’re familiar with low-level network protocols and know how to tame any router (no matter how exotic) for NAT punch-through, we’d most likely hire you on the spot!
Tasks include but are not limited to adjusting game AI and player flow, retrofitting multi-platform asynchronous network code and error handling from scratch, upgrading core mechanics, and reimplementing GUI in our proprietary game framework and multi-platform “engine” Knarr™.
You have no problem finding your way around large code-bases, every issue you encounter is just another opportunity to improve existing code.
We use Visual Studio, Xcode, custom RedMine, Sub-Version/Git to manage code, describe tasks, follow-up on issues, and to maintain content and artwork assets.
Please send your resume or CV to email@example.com if you are interested in this position.
Please note that Legendo receives an overwhelming number of applications. Unfortunately, we are unable to respond to each and every request individually, and at this point in time, we are unable to accept internships. However, we do appreciate every e-mail sent, and we encourage aspiring game developers to keep trying (rest assured we’ve seen your e-mail and that sending it was not in vain, even if we aren’t able to respond.)
Also be aware that Legendo takes a detailed look at each and every application submitted. As such, we’ll be sure to contact you, personally, if we wish to continue the application process. We encourage applicants to check back often for future openings. People and projects move fast in the games industry, so keep in mind that to get a job, whether freelance/remote or onsite, timing and luck can be nearly as important as skill.
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